Discover Twenty-Nine Fresh Cards from Magic: The Gathering's Teenage Mutant Ninja Turtles Expansion (Featuring a Commander Deck!)

The world's favorite pizza-eating heroes are coming to the popular trading card game. The well-known TCG's company, Wizards of the Coast, unveiled a highly anticipated Teenage Mutant Ninja Turtles collaboration at a special panel held at New York Comic Con. Is this a exciting new set or yet another Universes Beyond marketing move? We'll let you be the judge.

Check out below at all the details announced from the Magic x Teenage Mutant Ninja Turtles collaboration, including some useful context. All items listed below launches on March 6, 2026, with one exception — the Pizza Bundle arrives a couple of weeks after on March 27.

Magic x TMNT: Core Set Cards

Before we get into the many special decks and collections available, let’s take a look at all the cards from the main Teenage Mutant Ninja Turtles expansion that were revealed by Wizards. Play boosters for the expansion are priced at $6.99 each, while Collector Boosters should run $37.99 per pack.

Let’s explore a couple of surprising features. To begin, there's a new mechanic named Sneak, inspired by the already established Ninjutsu, where gamers can cheat powerful creatures onto the battlefield whenever an attacking creature isn’t blocked. The key change in this case is that this new ability can affect non-creature spells too. Wizards also used this chance to refine the mechanic a little (It is treated as playing a spell, unlike Ninjutsu). Ninjutsu isn't going away, but it's more likely players will encounter Sneak in upcoming expansions from now on.

Should we go back to the Kamigawa plane, we might use Ninjutsu because that plane is it originated and it’s a hallmark to that,” a senior game designer stated. “However in other settings, because the rules are cleaner and Sneak is what's going to be in standard, it's more likely we’ll use Sneak.”

That second variant of the leader Turtle, Sewer Samurai card, is one of four special cards with special art designed specifically for the set by Teenage Mutant Ninja Turtles co-creator the co-creator.

Additionally, if you're shocked by the card text on Turtles Forever, which lets you play game cards outside of your deck, so was I. Yet as per Wizards, it’s now a legal card in every format of Magic.

In any case, here are the highly unusual land cards with full art from the TMNT set:

Following Wizards of the Coast's current policy, these cards are all legal in Magic’s Standard format. Developers state they took care to make sure the cards and mechanics meshed well with other Standard sets like Edge of Eternities.

“I headed the development for over a year and we were aware it would be Standard-legal and which sets would be near it in standard,” the designer says. “We designed to ensure that there's synergy with certain expansions including Edge of Eternities.”

For example, both TMNT and Edge of Eternities include a Izzet strategy built around artifacts.

“They combine to offer the pieces for a enjoyable Standard-legal deck,” the designer added.

Preconstructed Commander: Turtle Power!

Following a decision to create any Commander precons for the Spider-Man set and the forthcoming Avatar: The Last Airbender collaborations, Wizards is changing direction with Teenage Mutant Ninja Turtles. It’s only one precon, but it includes six different legendary cards that can serve as your commander depending on how you pair them (five cards have a special partner ability called “Character Select” that allows starting with two commanders in the command zone rather than just one). Take a look for yourself:

The Turtle Power precon is set at $69.99, though the price may rise based on popularity. Sources indicated that it includes 43 new cards altogether, which means an additional 37 Turtle-themed game cards in addition to the six legendary commanders shown earlier. (Calculating roughly, that also means about 20 reprints if we assume the deck comes with 37 land cards.)

What will the TMNT edition of the iconic Sol Ring appear? We’ll just have to wait and find out.

TMNT Bundle (Regular)

Typically, the company is selling a collection. This one costs $69.99 and includes the listed items:

  • 9 Standard Boosters
  • 15 Foil land cards
  • 15 Non-foil land cards
  • 2 helper cards
  • One Traditional foil promo card
  • 1 Oversized spindown life counter
  • One Card-storage box

Pizza Bundle

Here’s a unique concept for the Teenage Mutant Ninja Turtles collaboration, primarily because it comes in what looks like a pizza box. Each pizza-themed bundle is priced at $99.99 and includes the following:

  • Nine Play Boosters
  • 1 Collector Booster
  • Twenty-five Non-foil pizza lands
  • 5 Traditional foil pizza basic lands
  • Two Traditional foil Pizza Bundle promotional cards
  • 2 Reference cards
  • One Large life tracker
  • One Card-storage box

If you’re wondering what a “pizza bundle promo” means, it’s essentially a reprint of an older card with brand-new Turtle-themed art. Wizards showed one for the well-known Magic card Dark Ritual depicting master Splinter adding black licorice pieces onto a pizza. There are six different Pizza Bundle promo cards in total.

This special bundle releases a few weeks after the main set on March 27, 2026.

Draft Night

This unique product is designed for a four-player draft and is priced at $119.99. That will get you:

  • Twelve Play Boosters (the perfect amount a group of four to play draft)
  • One Collector Booster (also known as, the prize for winning)
  • 90 Non-foil land cards (to build your deck)
  • 10 Regular token cards
  • 1 Draft insert (a one-sheet guide to drafting the set)

Turtle Team-Up

Finally, the developers are doing something new with Teenage Mutant Ninja Turtles as part of its ongoing effort to create Magic products aimed at new players. In this case, Turtle Team-Up is a special set of decks that allow two players team up to face a “Boss” enemy deck that plays automatically.

The concept here that every Boss card grants special abilities to the creature cards included in the boss deck. The Boss automatically casts one other card per turn, and you’ll start off battling {one Boss|

Zachary Estrada
Zachary Estrada

A tech enthusiast and writer passionate about sharing knowledge on emerging technologies and digital transformation.